These images support my application to study fashion design at MMU
I have arranged them to show how I develop design ideas and use a range of visual materials to express them.
Personal Project
These images show how I developed ideas of structure by looking at architectural design and thinking how this could be applied to the body.
In two dimensions I explored ideas about planes and connections and this shaped the way I moved them into three dimensions by constructing a garment around a mannequin and then the human body.
‘Hock’ Shoes
This shoe project and the way I approached it, is all about shape and structure.
I produced my shapes by drawing animal legs and then transforming them into 3-D models. I used these for developing the shoe design (drawings in 2-D) and then I constructed the shoe. I went on to extend the shapes into various menswear designs.
Print Project
I looked at cogs from a bike manual and developed this motif as a repeatable pattern. I wanted to explore the various ways I could transform the original drawing into different kinds of texture & pattern. In Vogue magazine, I saw some patterned tights and knew at once that my design would work well, so I produced the visual of them being worn to test this idea. I then developed this theme into a fashion collection.
Deconstruct - Reconstruct
Transforming an existing garment into something new by looking and understanding the shapes and trying to adapt them as far possible into my own piece, is a new way of working for me. It is pushing me to create more diverse designs with a better awareness of how a garment is constructed.
As you can see, I generate my ideas by taking two-dimensional images and shapes from a variety of environmental sources. When rendering these ideas back into 3D fashion garments I always think carefully about structure and the practicalities of manufacture.












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